Reviewed · ORLANDO GHOST TOURS
Orlando Haunts Boos and Booze Haunted Pub Crawl
Orlando’s dark side has little to do with theme parks. This two-hour walk links seven haunted sites and four pubs, mixing true-crime lore, ghost stories, UFO tales, and a final flaming drink at Cocktails and Screams. You begin at the downtown meeting point near The Cask, then follow a guide carrying a lantern through the city center.
I like the close-up setting: you can sip a pint near the courthouse connected with Ted Bundy’s trial, then scan the Kress Building for stories of strange lights and alien encounters. I also like the guide-led format. Jill has tailored walks to group interests, while Mike and Trent have been praised for being friendly and easy to follow. The main caution is that the bar plan can change. One reported evening lost two promised stops, and another venue had a $20 cover charge.
In This Review
- Key points to know before booking
- A lantern-lit walk through downtown Orlando
- Elixir 9 and the Ted Bundy connection
- Kress Building UFO stories
- The Grand Bohemian’s poisoned lounge singer
- McQueen’s wall of skulls and The Escobar
- The Old Railroad Depot and Orlando’s older layers
- Cocktails and Screams brings the flames
- What the $30 price really covers
- Who will enjoy this Orlando ghost tour
- Simple preparation for a better night
- Should you book Orlando Haunts Boos and Booze?
- FAQ
- Where does the Orlando Haunts Boos and Booze tour meet?
- How long does the tour last?
- How much does the tour cost?
- What age group can join?
- What pubs and sites are included?
- Is transportation provided?
- What should I bring?
- Does the tour run in bad weather?
- Can I cancel or pay later?
Key points to know before booking
- Ted Bundy connection: Start with a drink near places tied to one of Florida’s most notorious criminal cases.
- Seven stops in two hours: Expect a brisk urban walk, not a slow pub evening.
- Four pubs are part of the route: Drinks are not included, and cover charges may apply.
- Kress Building UFO stories: The tour shifts from crime and ghosts to reports of alien encounters.
- Grand Bohemian singer tale: Listen for the story of a lounge singer who died after arsenic poisoning.
- Cocktails and Screams finale: The route ends with a Halloween-themed pub and a flaming witch’s brew.
A lantern-lit walk through downtown Orlando

This is a pub crawl with a strong storytelling spine. You are not simply moving from one bar to the next for drinks. The guide uses each stop to tell a different kind of unsettling story, making downtown streets, hotels, courthouses, and old transport sites part of the evening.
The meeting point is The Cask, at 55 N Orange Ave. It is close to the Game Room and Social Club, so look for a guide in a black US Ghost Adventures shirt carrying a lantern. Arrive 10 to 15 minutes early. That small buffer matters in a walking tour, since late arrivals can have trouble catching up once the group leaves.
The route includes Elixir 9, described as a local watering hole with links to Ted Bundy. From there, the group visits three more pubs and several historic sites. The supplied details describe both Elixir 9 and The Cask as part of the opening arrangements, so check the exact meeting instructions on your booking before setting out.
The guide is the heart of the experience. Jill has adjusted the pace and subject matter to suit the people in her group, spending more time on the stories that caught their interest. Mike has been described as friendly and easy to talk with, while Trent has a gentle delivery that worked especially well during a stormy evening. Those names matter because this tour depends more on presentation than on elaborate sets or special effects.
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Elixir 9 and the Ted Bundy connection

The first major story centers on Elixir 9 and Orlando’s connection to Ted Bundy. The pub gives you a natural place to begin with a drink, but the real point is the nearby setting and the link to a major criminal case.
One highlight promises the chance to enjoy an ice-cold pint beside the courthouse where Bundy was tried. That detail gives the opening some weight. You are not hearing a crime story in an abstract room. You are close to the civic buildings tied to the case, with the city continuing around you.
Keep your expectations measured. This is a walking tour presentation, not a courthouse tour or a formal true-crime investigation. The value comes from hearing the local angle while standing in the same downtown area. If you like stories tied to real places, this should be one of the stronger sections of the evening.
Drinks cost extra, so the $30 ticket does not cover your pint or any other order. I would budget for at least one drink, plus a little extra in case a bar charges admission. You should also bring valid identification. A copy is accepted according to the tour information, and everyone in the group must be 21 or older.
Kress Building UFO stories

The Kress Building shifts the mood away from crime and toward the sky. Here, the guide tells stories of UFO sightings and alien encounters, with an invitation to watch for unusual activity above the building.
This stop helps keep the evening from becoming a string of ghost stories with the same rhythm. You move from a documented criminal case to stranger reports that depend on local belief, memory, and atmosphere. The contrast gives the route a wider range.
You will not be promised proof of extraterrestrial life, and the supplied information does not describe telescopes, special equipment, or a planned skywatch. Think of the stop as a chance to hear Orlando’s UFO lore while looking up at the buildings around you. If the sky is clear, that simple action can add to the mood. If clouds or rain roll in, the story still works as part of the walking narrative.
The tour runs rain or shine, so weather can shape this section. Wear clothing suited to the forecast and shoes that can handle at least a mile of walking. A storm once added atmosphere to Trent’s storytelling, but bad weather can also make standing outside less pleasant.
The Grand Bohemian’s poisoned lounge singer

The Grand Bohemian brings the tour back to a more traditional ghost story. You hear about a lounge singer who died after being poisoned with arsenic, and the story suggests that her song may still be heard.
This is the kind of stop where the building matters as much as the tale. The Grand Bohemian gives the story a hotel setting, while the lounge singer detail adds a human thread. Rather than a vague haunting, you get a specific figure, a tragic cause of death, and a possible sign of her continued presence.
The description does not promise a performance or a guaranteed supernatural encounter. You are listening for the ghostly song as part of the storytelling. That distinction is useful. Come for the atmosphere and the local tale, not a staged scare or a paranormal test.
I like this stop because it offers a change of pace. Ted Bundy’s story is grim and grounded in criminal history. The Kress Building brings in UFO lore. The Grand Bohemian story is more intimate, built around music, death, and the possibility that a performer never quite left the place associated with her life.
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McQueen’s wall of skulls and The Escobar
At McQueen’s, you can order The Escobar cocktail and drink beside a wall of skulls. This is one of the tour’s clearest examples of the bar acting as part of the attraction rather than just a place to pause.
The skull display gives you an immediate visual backdrop for the story. It also makes this stop more social and less dependent on imagining a distant event. You can look around, order a drink, and talk with the rest of the group while the guide keeps the evening moving.
Again, The Escobar is not included in the ticket price. The supplied details do not say that every drink is included at any stop, so assume all food, drinks, and possible cover charges are your responsibility.
A pub crawl works best when you pace yourself. The advertised duration is only two hours, and the group has several locations to cover. One large drink at every stop may not suit the timing or the walking. You can join the atmosphere without ordering at each venue, but the exact bar procedure may depend on the night and the group.
The Old Railroad Depot and Orlando’s older layers
The Old Railroad Depot adds an older, more structural setting to the route. The description calls attention to its unnerving energy, making this one of the stops where the place itself carries much of the mood.
Railroad sites often bring a different feel from hotels and cocktail bars. They suggest movement, departures, arrivals, and people passing through. Here, the guide connects that setting with local ghost stories and the sense that something unsettled remains.
The available information does not identify a particular apparition or event at the depot, so I would not book this expecting a single famous ghost. Instead, treat it as an atmospheric stop within the larger route. The guide’s delivery will shape how memorable it feels. Jill’s flexible approach may suit people who want to ask questions, while Trent’s calm storytelling may appeal if you prefer a quieter tone.
This is also a reminder that the tour is outdoors for much of its length. You need to be comfortable walking between sites and standing while stories are told. The tour information says it is not recommended for anyone unable to walk more than a mile, despite also marking it as wheelchair accessible. If mobility is a concern, contact the operator before booking and ask how the current route handles curb cuts, street crossings, and the walking distance.
Cocktails and Screams brings the flames

The final stop is Cocktails and Screams, a Halloween-themed pub. The evening ends with a flaming witch’s brew, giving the walk a clear visual finish rather than simply dispersing after the last story.
This finale is likely to appeal to anyone who enjoys theatrical bars and spooky decoration. It also gives the group a chance to settle in after moving through downtown. The drink itself costs extra, and you should not assume that the price of the tour covers entry or a reserved table.
There is a practical catch here. One evening had a bar closed and another final venue with a $20 per-person cover and a queue. The guide offered to wait, but the group did not want to pay more or stand in line after buying the tour. That is the most important weakness in the experience. Bar hours, special events, and admission policies can affect the route, especially around Halloween and other busy dates.
Before you book, ask whether all four pubs are expected to operate that night and whether any cover charge is likely. If a specific bar matters most to you, confirm that it is on the current route. A backup plan would make the experience more dependable, but you should prepare for some variation.
What the $30 price really covers

At $30 per person, the price is reasonable if you want a guided downtown walk with local stories and the chance to visit several pubs. You are paying mainly for the guide, the route, and the storytelling. Food and drinks are separate, so your real evening cost will be higher.
The value is strongest for a small group that enjoys a shared night out. You get a guide who can point out places you might otherwise pass without notice, and the stories give downtown Orlando a different identity from the theme-park district.
The value is weaker if you expect every advertised bar to be open, no extra admission fees, and a long evening of drinking. The duration is only two hours, and the route is active. One person described the experience as too short, which makes sense if you want plenty of time at each pub.
I would set aside money for drinks and perhaps a cover charge, but I would not plan the tour as your only nightlife reservation. Keep the rest of your evening flexible. That way, a closed venue does not ruin your night, and you can continue elsewhere after the walk.
Who will enjoy this Orlando ghost tour

This outing suits adults who like local legends, true crime, and themed bars more than polished sightseeing. It is a good fit for couples, friends, and small groups looking for something beyond restaurants and standard downtown attractions.
It also works well for people who enjoy a guide with personality. Jill’s ability to adjust the walk to group interests is useful if you want to ask questions or spend more time on one kind of story. Mike’s friendly style should suit a relaxed group, while Trent’s gentle delivery may appeal if loud, theatrical scares are not your thing.
You should skip it if you dislike walking, standing outdoors, or paying separately for drinks. It is not suitable for anyone under 21, and the tour is not recommended for people who cannot walk more than a mile. Smoking and video recording are not allowed.
The experience is in English only. That matters because the stories, timing, and humor depend on following a live guide. If you are not comfortable with English conversation, you may miss much of what you paid for.
Simple preparation for a better night

Wear comfortable shoes first. Orlando’s downtown streets may be easy to navigate, but the route covers at least a mile and includes several stops in two hours.
Dress for the forecast, and bring a valid ID or an accepted copy. Since tours run in rain or shine, a light rain layer can be useful even when the evening begins dry.
Arrive 10 to 15 minutes early at The Cask, 55 N Orange Ave. Look for the black US Ghost Adventures shirt and lantern. The tour ends at the same address, which makes planning simpler if you have another downtown activity afterward.
Do not bring the expectation of filming the whole walk. Video recording is not allowed. Put the phone away and listen to the guide, especially during the stories tied to the courthouse, Kress Building, and Grand Bohemian.
Free cancellation is available up to 24 hours before the start time, and you can reserve now and pay later. Those terms help if your Orlando schedule is still shifting, but they do not remove the need to check the current bar arrangements.
Should you book Orlando Haunts Boos and Booze?
Book it if you want a compact, adult-only evening that combines a walking tour with four pub stops and a broad mix of stories. The best parts are the place-based Ted Bundy account, the Kress Building UFO lore, the poisoned singer at the Grand Bohemian, and the theatrical finish at Cocktails and Screams.
I would be more cautious if you need a fixed itinerary. Bar closures, queues, and a possible $20 cover can change the final stretch. Contact the operator about the current pub list, bring extra money, and keep your expectations focused on the guide’s stories rather than guaranteed paranormal activity.
At $30, it is a fair buy for an easy-to-book downtown night with a strong guide. It is less compelling as a pure drinking experience, since the walk is short, drinks are extra, and the bar access may vary. Choose it for the stories and atmosphere, then regard the pubs as useful stops along the way.
FAQ
Where does the Orlando Haunts Boos and Booze tour meet?
The tour meets at The Cask, 55 N Orange Ave., Orlando, Florida 32801, near the Game Room and Social Club. It also ends at The Cask.
How long does the tour last?
The walking tour lasts two hours.
How much does the tour cost?
The listed price is $30 per person. Food, drinks, and any possible bar cover charges are not included.
What age group can join?
This is an adults-only experience for people aged 21 and older.
What pubs and sites are included?
The route visits seven historic haunted sites, including four pubs. Named locations include Elixir 9, the Kress Building, the Grand Bohemian, the Old Railroad Depot, McQueen’s, and Cocktails and Screams. The current bar plan can vary.
Is transportation provided?
No. This is a walking tour, and transportation is not included.
What should I bring?
Bring comfortable shoes, weather-appropriate clothing, and an ID card. A copy of your ID is accepted.
Does the tour run in bad weather?
Yes. Tours run rain or shine, so dress for the forecast.
Can I cancel or pay later?
You can cancel up to 24 hours before the tour for a full refund. Reserve now and pay later is also available.
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